iOS
TinyTirelire
Pocket money that grows with kids.
An age-adaptive pocket-money app for kids and teens aged 5 to 16, centered on saving, goals, and progress they can understand.

Designed and shipped end to end.
- Role
- Product strategy, UX and UI, mobile engineering, quality assurance, and release.
- Platforms
- iOS
What shipped
A complete product system.
One product, changing needs
Age-adaptive experiences keep the ideas approachable for younger kids while giving older users room to grow.
Goals kids can see
Saving is connected to a concrete goal, with milestones that make steady progress feel understandable.
Progress feels rewarding
Tasks and celebrations connect effort to visible movement without turning the product into a banking app.
Built around the moments that matter.


The stack behind the experience.
- React Native
- Expo
- TypeScript
- SQLite
- Supabase
- RevenueCat
- Sentry
- Skia
- Reanimated
- Astro
- MDX